#pragma once
#include <d3dx9math.h>

class WPENGIN_API CAttribute
{
public:
	CAttribute(void);
	~CAttribute(void);
	D3DXVECTOR3 m_vPosition;
	D3DXVECTOR3 m_vVelocity;
	D3DXVECTOR3 m_vAcceleration;
	float m_fLift;
	float m_fAge;
	float m_size;
	D3DXCOLOR m_clrColor;
	D3DXCOLOR m_clrColorFade;
	bool m_bIsAlive;
};

